Skip to main content

Intiface Central Coming To Steam

· One min read

Finally got through the store page part of the process, now just gotta get a build up and a trailer made. Aiming for Steam release early November.

This is mostly in the service of making Steam Deck installs easier. Otherwise it'll just be a shitpost, mostly because I've always wanted to add Achievements to my software. There may be paid DLC in the future, which will mostly be for incredibly, useless dumb features that will not affect core usability, as a funding strategy for the project. All core features will remain free.

What's qDot Up To This Week? (2023-10-09 Edition)

· 3 min read

Playing Cyberpunk 2077 so much that I forget it's Monday and therefore write my update on Tuesday. :|

Intiface Central and Buttplug

Anyways, Intiface Central v2.4.5 is now out! There was a v2.4.4 but we don't talk about that because I completely hosed Lovense Dongle support in it.

Whats Qdot Up To This Week A Lot 2023 09 11 Edition

· 3 min read

Ok well I guess I'm back on the development wagon.

I've been feeling like developing again lately (and not only because I finished Baldur's Gate 3), so I decided to try to make headway on some fun projects instead of just diving back into the library specifics.

What's qDot Up To This Week? (2023-08-28 Edition)

· One min read

Intiface Central

I finally got fed up with the logging panel and have now rebuilt it. It's now much more compact, easier to see more messages (especially on mobile), and we should have log/crash reporting in again too! This will be massively helpful for support in the future.

Annnnnnnnd that's it. Life continues to be rough due to personal/medical issues, but managing to get stuff done here and there.

What's qDot Up To This Week? (2023-08-07 Edition)

· 2 min read

Life can really just stop it at any point now.

But the good news is, at least progress is happening sometimes! I've managed to get Intiface Central v2.4.3 out to all platforms, which has a lot of quality of life work, as well as some pretty important bugfixes (especially for Android Bluetooth).

Wheres Qdot 2023 06 05 Edition

· 2 min read

Ok, short one for this week because it's been ~7 weeks since the last update, but there's good reason for that.

My partner was in the hospital for an extended amount of time and had major surgery, meaning I haven't really had a ton of time to write much here or elsewhere. Luckily we're back home now, but I'm still spinning back up on having a life that does not revolve around the hospital again.

What's qDot Up To This Week? (2023-04-17 Edition)

· 2 min read

Oops more platform support?

Having dragged my feet on it for a whole 2 months, I finally removed background device scanning (it'll be coming back in the future, but requesting the permission requires jumping through a ton of hoops on the play store) from the Android build of Intiface Central and released it to the Play Store this weekend.

Buttplug with QDot Episode 0001 - Fleshlight Launch Unboxingish Analysis

· One min read

Oh my fucking god, I thought I was never going to get this finished. 43 minutes of hardcore buttplug engineering analysis about the Fleshlight Launch.I realize this is a REALLY long episode to start on, but I think I subconsciously decided to just throw all of my ideas at this and will now see what sticks. Upcoming videos will hopefully be closer to the 10-20 minute range, and divided into multiple videos if they're gonna break that limit.

If you've got comments or suggestions, please let me know! This is my first foray into youtube video making, so I'm sure I've got a ton more to learn. Note that you'll probably get another post notification about this video too, as I'll be making a public patreon post once I get all of the cards/annotations/transcriptions done. But I figured I'd like patrons in on it now. :)

Filming continues

· One min read

Re-filming the Fleshlight launch teardown since I wasn't really happy with the first run thru. Looks like it'll end up being nearly an hour when I'm done, but it's a top to bottom analysis of the toy, the services it works with, marketing around it, etc. Hoping to have it out this week, just depends on how long editing takes.