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What's qDot Up To This Week? (2020-01-27 Edition)

· One min read

Being late to the update and not having much to say because I'm sick. Respiratory infections suck.

Work continues on getting buttplug-rs inline with C#. Getting lots of protocols ported and tested, looking good for a next release soon.

What's qDot Up To This Week? (2020-11-20 Edition)

· 2 min read

AGH IT'S DONE IT'S FINALLY DONE

After busting ass for the past week, btleplug 0.4.0 with macOS support is done. This means buttplug-rs now works with bluetooth toys on Win10, MacOS, Linux, and possibly even iOS once I figure out how to test that. This is the first time we'll have had reliable bluetooth running on all 3 desktop platforms under the same Buttplug library in the 2.75 years the project has existed. This is a HUGE help for me going forward, as it really does look like we'll be able to use rust for almost everything.

What's qDot Up To This Week? (2019-12-02 Edition)

· 4 min read

Tuesday is the new Monday.

For some reason, shocking seems to be the name of the game at Buttplug HQ lately. I just reversed a Dog Training Collar (https://twitter.com/buttplugio/status/1200882638086537216)) and am now working on the Pavlok (https://twitter.com/buttplugio/status/1202070730638102528)) as well as some knock-off bluetooth TENS unit for a friend. This is mostly a matter of timing and coincidence, but still, lots of shocky shit on my desk right now, and probably finally getting a shock message in Buttplug soon.

Buttplug Rs V002 Released

· One min read

Buttplug Rust is actually kinda sorta maybe a thing now!

The Client API has been implemented in Rust, using the new async/await system. It seems to be working pretty well so far, though I haven't gotten to do a ton of testing yet. Now that the release is out, I'm hoping to start testing FFI for writing a C# layer on top of it (which would then mean hopefully simple Unity support!), as well as starting to implement the Server side in it.